Check out the below sample of
Diablo 3 Speed leveling Level40-50 from D3ALLstars
Check out the below sample of
Diablo 3 Speed leveling Level40-50 from D3ALLstars
The Demon Hunter comes next in this collection of gameplay tips for Diablo 3 classes. Again, we’re going to keep things as simple as possible while providing as much insight as possible on the Demon Hunter himself/herself.
THE BACK STORY
Demon Hunters make their home in the Dreadlands, which is the perfect place for them to hone their skills with as little distraction as possible. Their people were brutally slaughtered by Hell’s minions, which is why they’re out for revenge, with a good dose of hatred to boot. And that brings us to…
The Demon Hunter is unique from other classes in this sense. You’ll notice your resource orb divided into two halves – the red one for Hatred and the blue one for Discipline. Your offensive skills as a Demon Hunter are literally fueled by Hatred, and because your tribe’s got vengeance on its mind, that’s going to replenish rather quickly. Your defense and evasive maneuvers would come from Discipline – that could take a while to fill up after you’ve used a defensive skill. Try to keep the intricate balance between both resources, because a purely offensive or purely defensive attack isn’t going to level you up quickly.
RANGED WEAPONS AWAY!
Demon Hunters are in a class of their own when it comes to the use of ranged weapons. We’re referring to bows, crossbows, double crossbows and a variety of different hand-thrown weaponry such as grenades. That’s why the Demon Hunter has a special group of skills under Archery. These skills are Strafe, Multi Shot, Cluster Arrow and Rain of Vengeance – I prefer the latter one because in all but the first runes available, Shadow Beats replace the standard arrows that fall from the sky.
KITE OR BE KILLED
We now revisit the familiar topic of “kiting” – staying alive by running around in an effort not to get hit. Demon Hunters make up for their extremely fragile constitution by possessing loads of agility, so be sure you load up on Dexterity for better kiting.
TRAPS, BATTLE TACTICS AND EVASIVE MOVES
In order to slow down the bad guys, Demon Hunters use different kinds of traps. You’ll find these skills under Defensive and Devices, and they include Caltrops, Fan of Knives and Spike Trap. They’re very useful in impeding enemy progress and once you’ve got them in a trap, you can now unleash the Demon Hunter’s battle tactics, such as Evasive Fire, Impale, Bola Shot and Grenades. Indeed, this skill set is quite versatile and interesting to mix and match. Evasive maneuvers would involve acrobatic moves like Vault, and the temporary invisibility brought about by Smoke Screen. You can make life really miserable for enemies by learning the right evasive skills – use the right rune and you can actually dodge enemy attacks while dealing out some damage of your own.
Cloaks provide more than mere protection from opposing attacks – they aid the Demon Hunter in his or her escape by providing extra agility for those evasive moves.
BEST STRATEGIES FOR THE DEMON HUNTER
Going back to the dual-resource thing, it doesn’t matter what skills you choose to learn. The key to effective Demon Hunter gameplay is making sure you balance offense and defense, Hatred and Discipline. I’m particularly a fan of Evasive Fire (combines offense and defense with the additional backflip for close-range attacks) and Vault (the mother of all acrobatic moves). I’d recommend you learn these skills, but most any strategy or skill set would work best if you use the dual-resource system effectively.
What better way to analyze best power leveling guides for Diablo 3 than discussing the Demon Hunter? You’ve heard it or read it before – Demon Hunters are predisposed for power leveling, and especially the “regular” kind of leveling. This class is especially skilled in the use of ranged weapons and traps, which means you can literally sit back and take aim, instead of moving up close as you might do if you were playing as a Barbarian. They are also best for kiting, or running around and avoiding damage, in other words. The Demon Hunter also stands out because they use Hatred on offense and Discipline on defense – two ways to hurt the enemies, in other words.
Per usual, we’ll subdivide our best power leveling guide for the Demon Hunter into different categories. So where do we start?
All the best power leveling strategies involve the use of Elective Mode. It’s under Options > Gameplay, and turned off by default, so you want this on if you’re looking to power level with six active skills regardless of category. Vault should be a staple of your Active Skills arsenal on most levels. Lest we remind you again, you can’t think of kiting without thinking of the Demon Hunter. You can even kite while dealing out fire damage in Hell, if you’ve got the Trail of Cinders rune. The Tumble and Acrobatics runes are pretty much useless for power leveling purposes, mainly because you get reduced Discipline cost, but no offense to go with the defense. In this case, you should be armed with a few trapping skills, preferably Caltrops or Spike Trap. The Bandolier and Sticky Trap runes are effective if you’re at Level 30 onwards. Hungering Arrow would be a great way to get started and level up quickly early on, as this skill is one of several that can increase your Hatred while doing damage.
As Demon Hunters aren’t as hardy as Barbarians (duh!), you should be including Passive Skills that ensure your survival. I always use Brooding when available – you regain 1 percent health per second, on the condition you hadn’t gotten hit in a three-second span. Perfectionist reduces the cost of Discipline by 10 percent, which makes this quite beneficial if you need to Vault away from enemies. The Archery skill could increase your hit damage significantly, so if you’re looking to go on the offensive quite often, this would be of help.
A no-brainer again, as high Vitality and Dexterity could help your Demon Hunter stay alive and kite respectively. I feel Dexterity would be more important, given the Demon Hunter’s ability to kite as compared to other classes.
Demon Hunters are handy with the bow, but when it comes to power leveling in Diablo 3, I recommend using a Two-Handed Crossbow with Quiver, preferably one with a socket. Insert an emerald into the socket and you can greatly improve your DPS through Critical Damage. Also, you’ll want to prioritize your Attacks per Second stat when choosing weapons; higher means you can kite more effectively.
So concludes the best Diablo 3 power leveling guide for Demon Hunters. There are many ways to power level successfully,check out the best Diablo 3 power leveling guide here
We’re back, and we had previously discussed what we feel would be the best passive, primary and secondary skills for your Demon Hunter build. As always, let us remind you that these suggestions worked for us best, and it would be best to keep on experimenting until you come up with a build you’re most comfortable with. Here’s what we feel would be ideal skills for the action bar category, which covers Defensive, Hunting, Devices and Archery.
SUGGESTED DEFENSIVE SKILL – Smokescreen (14 Discipline)
You probably know by now that recent nerfs have diminished the effectiveness of this skill, but you can still use Smokescreen in a number of ways. Smokescreen will still be your best friend when you need to escape from a trap or confuse your enemies by disappearing for a second. By pairing this up with Choking Gas at Level 59, you can stymie your opponents with 70 percent Physical weapon damage per second for five seconds.
SUGGESTED HUNTING SKILL – Vault (8 Discipline)
Demon Hunters are known for their evasive maneuvers (including a form of evasion we’ll discuss later), and none are more practical than Vaulting. The main Vault skill allows you to tumble a distance of 35 yards, and when runed with Trail of Cinders at Level 49, you can go ahead and tumble while inflicting 100 percent weapon damage as Fire to any enemy you may cross. Tumble at Level 33 and Acrobatics at Level 38 are also advisable if you’re looking to stay as far away from your opponents as possible so you can set up your ranged attacks. The former rune allows you to use 50 percent less Discipline the next time you Vault (has to be within six seconds), while the latter replaces the Discipline cost with a cooldown period of 15 seconds.
SUGGESTED DEVICES SKILLS – Evasive Fire (4 Hatred generated, also 4 Discipline cost for backflip) or Spike Trap (30 Hatred)
Evasive Fire – We briefly touched on Evasive Fire in the first part, so to explain in further detail, this allows you to fire 125 percent weapon damage at opponents and backflip 15 yards if you have an opponent nearby. It’s a nice marriage of offense and defense, and as far as runes are concerned, Parting Gift and Covering Fire work quite well. Parting Gift (Level 26) leaves a poison bomb in your wake and covers any monsters within a 12-yard radius. Covering Fire is available at Level 34, and would inflict 125 percent weapon damage on up to three targets.
Spike Trap – The steep Hatred cost is worth it. Any monsters that cross this trap (which takes about a second to arm) would take 275 percent weapon damage. This would also affect other enemies within 8 yards. You can place a maximum of three Spike Traps at once, and with the Lightning Rod rune at Level 46, these traps can become really, really nasty. This would allow a lightning bolt to hit up to three enemies for 275 percent Lightning damage once the Spike Traps are activated.
SUGGESTED ARCHERY SKILL – Rain of Vengeance (30 seconds cooldown)
Rain of Vengeance would make it literally rain arrows for five seconds, inflicting 75 percent weapon damage in the process. It’s simple, but effective, and the best rune skill to match this with is Anathema. Available at Level 54, Anathema would bring about a Shadow Beast for ten seconds, doing your bidding by showering your enemies with grenades for 115 percent weapon damage.
Hope you enjoyed this series on builds – we’ll have more Diablo 3 articles to come, so be sure to check back regularly!
This, as you may know, was the last of the five classes announced for Diablo 3. You can choose to go with the Demon Hunter if you prefer a character who relies on ranged attacks – they are handy with the bow and capable of setting traps, among other ranged skills.
But the real fun begins in the build stage – this is where you can get creative and come up with a really formidable Demon Hunter. We shall once again break down each of the Demon Hunter’s different skill sets and give you what we hope is good advice in coming up with the ultimate Demon Hunter “uild.
SUGGESTED PASSIVE SKILLS – Tactical Advantage, Steady Aim, Brooding or Archery (pick three)
Tactical Advantage – This is the first passive skill you can pick up as a Demon Hunter (at Level 10), and it’s especially helpful in Inferno, where the enemies are fiercer and less forgiving. Tactical Advantage gives you a 60 percent boost in movement speed for two seconds, and can be used when you backflip (via Evasive Fire) or utilize the Smoke Screen or Vault.
Steady Aim – As the Demon Hunter is a character whose best attribute is his/her ranged attacks, Steady Aim will come in very handy. Available at Level 16, it deals a 20 percent damage increase provided the coast is clear within ten yards. This is especially effective when used in tandem with the Evasive Fire skill – the latter skill allows your Demon Hunter to backflip 15 yards, thus giving you a better chance of ducking your opponents AND dealing out more powerful attacks.
Brooding – In real life, brooding leads to stress, which isn’t really a good way to regain your “maximum Life.” But in the world of Diablo 3, brooding can help you regenerate at a rate of 1% Life per second, as long as you hadn’t sustained any damage in the last three seconds. Not too many mention Brooding as a desired passive skill, but we’re leaving it here since we believe it’s practical.
Archery – Very simple and straightforward – increased damage if you use a Bow, Crossbow or Hand Crossbow as your primary weapon. You get 15 percent increased damage for the Bow, 50 percent Critical Hit Damage for the Crossbow and 10 percent odds of scoring a Critical Hit with the Hand Crossbow.
SUGGESTED PRIMARY SKILL – Hungering Arrow (3 Hatred)
Bola Shot may be cool, but Hungering Arrow is a personal favorite, mainly because it’s the primary skill available at Level 1. Basically, you can deal out 115 percent weapon damage with the Hungering Arrow, with 3u percent chance of piercing the enemy. The Spray of Teeth Rune becomes available at Level 52, and it works great as an area skill. Any monster surrounding your target would get sprayed by shards of bone emanating from the target.
SUGGESTED SECONDARY SKILL – Elemental Arrow (10 Hatred)
Compared to other secondary skills, Elemental Arrow won’t cost you too much Hatred, and the 155 percent weapon damage as Fire is beneficial if it passes through multiple targets. For us, the best skill rune to use with Elemental Arrow is Frost Arrow (Level 29) – the Frost Arrow disintegrates into several arrows upon impact. Not only would this slow your oppone.ts down by 60 percent for one second, it would also deal out an impressive 170 percent Cold weapon damage.
Watch out for the second part of our Demon Hunter build suggestions, where we offer our suggestions for action bar skills.